Women's General Member Information
Individual format for 2, 3, or 4 players. This is a fun game that allows players to be competitive regardless of their handicaps. A player receives a point for each of the following:
First ball on the green = BINGO

Closest to the pin once everyone is on the green = BANGO
First ball in the hole = BONGO
The player that is furthest away must always play first. First on, closest to the pin, and first in determines who wins on each hole. The player to accumulate the most points win. This fun thing about this game is that the final score is irrelevant, and the game is not necessary won by who can golf the lowest score. Perfect game to play when you have a group that has a mix of skill levels.
Bridge
Individual format for 3 or 4 players. The first player to win a hole (untied) becomes the Chairman. If the Chairman wins the next hole then the Chairman wins a point from the other players. Should the hole result in a tie there are no points earned and the Chairman keeps the chair. If one of the other players wins a hole, then that player is the new Chairman with no points won or lost for that hole. Players earn points by winning a hole by being Chairman.
Game for 2 or more players who are looking to improve their all around game. Points are awarded for different parts of the game and the player who accumulates the most points wins. Players on the team determine beforehand the actual value to be placed on each point. You can pay everyone with more points than you, or just the winner.
Points are rewarded as follows:
- 1 point for hitting the fairway off the tee1 point for hitting a green in regulation (2 shots less than the par)
- 2 points for hitting a green in less than regulation (2 shots on a par 5)
- 1 point for a par
- 2 points for a birdie
- 4 points for an eagle
- 1 point for a sand save
- -1 point for a 3 putt
- -2 points for a 4 putt
And anything else you want to add!
This game is great if you want to focus on each shot and it will help you keep track of the different parts of your game. This knowledge can then be used to most effectively allocate practice time.
Disaster (A.K.A. Trouble)
Greenies
Las Vegas (A.K.A. Vegas)
Low ball - Low total
Low ball - High ball
Nassau
Individual format for 3 players. Each hole has a total point value of nine points. Players earn points as follows:
5 points: Best Score3 points: Second Best Score
1 point: Worst (highest) Score
In the case of two players tying for best score, the first and second points are split evenly between the two tied players. 5+3=8. The two tied players get 4 points each. When two players tie for high score, the second and third points are evenly split between the tied players. 3+1=4. The tied players get 2 points each. If all three players tie for best score, each player gets 3 points.
This format involves the use of a "quota points". Before the round, each player determined their quota based upon her handicap. The maximum quota at WCC is 36 points. So, a one handicap has a quota of 35. A two handicap has a quota of 35, etc. A 30 handicap has a quota of 6.
During the round, award yourself points as follows:
- 1 point: For each Bogey
- 2 points: For each Par
- 4 points: For each Birdie
- 8 points: For each Eagle
After the round, the golfer who most exceeds her quota wins the game. If nobody achieves quota, then the winner is the golfer who came closest.
Variation:
Another way of playing the game only works if everyone has a valid handicap. The calculations for each hole are as follows:
* 1 point for each bogey; 2 points for each par; 4 points for each birdie; 8 points for each eagle
Mind you, these points are awarded based upon your 'gross' for the hole, not your 'net'. Now add your full GHIN Handicap Index. Do not convert to a course-specific handicap. The sum is your score for the round and is compared to everyone else to see who won. Highest score wins.
Team format for 4 players. Round Robin, or 6,6 and 6 as it is sometimes called, is played in foursome in which the two player teams change partners after every six holes. The round is divided into three 6 hole matches which allows each player to play with a different partner in each of the three matches. (Can determine who's teamed together for first six holes by pairing players who hit longest and closest drives on first hole.
In this game, each golfer plays 36 holes. Each then arrives at a final score by combining the two rounds, selecting the best net score from each of the 18 holes. The winner is the player with the lowest total. This format is usually played with two-thirds or three-fourths handicap. Selected score is a fun, leisurely format to use over a weekend or two separate days of golf, although some fanatics pack it all into one day.
Scramble
Shamble
Skins
Trifecta
Team format for 4 players. A game in which the players in a foursome establish a tee off order on the first tee and rotate that same order throughout the round. The player that tees off first is the Wolf. The players take turns playing the Wolf based on the rotation of the established tee off order. The Wolf has the following options:
- Choose one of the other three players as a partner for the hole (see example), or
- Play the hole alone against the other three players.
Example: The Wolf would tee off first. The second player in the rotation tees off next. Based on the results of the second players drive, the Wolf has the option to select the second player as a partner or pass. (Here is where the strategy begins). Once the third player hits their tee shot, the second player is no longer eligible as a partner for the Wolf. Likewise, once the fourth player hits their drive, the third player is no longer eligible as a partner for the Wolf. Once the fourth player tees off, the Wolf must select the fourth player as a partner for the hole, or play the hole alone against the other three players. Wolf can be played low ball or low total.
Points are earned as follows:
- Winning team: 2 points each player-Wolf plays alone and wins: Wolf earns 3 point
- Wolf plays alone and one player beats Wolf: All players earn 2 points except Wolf
- No points earned for ties
If you enjoy games that involve strategy, try Wolf, it will become one of your favorites.
Team format for 4 players where there are two players on each team. The teams remain the same throughout the entire round. The round is divided into three segments of six holes each. The type of game changes after each six hole segment.
Example:
- The first 6 holes could be a two player best ball.
- The next 6 holes could be low ball- low total.
- The last 6 holes could be played as a two person scramble.
This is a format which allows the players to experience a variety of games during the round.
Individual format for 3 or 4 players where each hole has a total point value of 12 points.
Players earn points as follows:
- 6 points: Best Score4 points: Second Best Score
- 2 points: Third Best Score
- 0 points: Worst (highest) score (Only applies if 4 players)
In the case of a tie for best score between two players, the first and second points are evenly split. The two tied players would get 5 points each. Should 3 players tie for best score, the first, second, and third points are evenly split. The three tied players would get 4 points each. If all four players tie for best score, they split the 12 points evenly. Ties for second best score or for high score are split in the same manner.
Women's Handicap Committee
- Maureen Carr - Chair
- Abbie Winskowicz
- Jan Forrest
- Katy Wong
- Sandy Pasquarelli
- Patty DeRobertis
- Kiki Bokozanska
Women's Friendship Committee
Women's Tournament Committee
- Katy Wong
Women's Tournament Committee
Women's Handicap Committee
Rules Committee
Women’s Golf Committees
Women's Golf Committee
- Patty DeRobertis - Co-Chair
- Jan Forrest - Co-Chair
- Abbie Winskowicz
- Mary Young
- Marcia Veale
- Maureen Carr
- Katy Wong
- Kiki Bokozanska
Women's Handicap Committee
- Peg McCombe - Chair
- Trish Pitman
Rules Committee
- Katy Wong
Women's Friendship Committee
- Kiki Bokozanska
- Colleen Sullivan
Tournament Committee
The Tournament Committee will consist of seven members, including the chair. The committee will hold regular meetings and will hear and act on all reports from the women members. The committee will also establish rules and regulations to enhance the running of and participation in the activities of the Women's Division.
Friendship Committee
The Friendship Committee will be responsible for sending remembrances to members to acknowledge the loss of a loved one. Members are asked to notify the Friendship Committee whenever condolences are appropriate
Handicap Committee
The Handicap Committee will review all handicaps, review posted scores and receive and handle all related issues and questions.
Rules Committee
The Rules Committee will ensure that all USGA rules and rule changes are communicated to all women members.